Render96ex/levels/processed_level_defines.h

5 lines
261 B
C

DEFINE_LEVEL("URANIWA", LEVEL_CASTLE_COURTYARD, COURSE_NONE, castle_courtyard,
outside, 20000, 0x08, 0x08, 0x08, _, _)
DEFINE_LEVEL("MAIN MAP", LEVEL_CASTLE_GROUNDS, COURSE_NONE, castle_grounds,
outside, 25000, 0x08, 0x08, 0x08, _, _)