diff --git a/src/game/behaviors/piranha_plant.inc.c b/src/game/behaviors/piranha_plant.inc.c index 7677e3c..328f451 100644 --- a/src/game/behaviors/piranha_plant.inc.c +++ b/src/game/behaviors/piranha_plant.inc.c @@ -328,7 +328,6 @@ void (*TablePiranhaPlantActions[])(void) = { */ void bhv_piranha_plant_loop(void) { cur_obj_call_action_function(TablePiranhaPlantActions); - #ifndef NODRAWINGDISTANCE // In WF, hide all Piranha Plants once high enough up. if (gCurrLevelNum == LEVEL_WF) {