Make sure the first star is initially selected, if all stars are obtained
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@ -394,6 +394,10 @@ s32 lvl_init_act_selector_values_and_stars(UNUSED s32 arg, UNUSED s32 unused) {
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sInitSelectedActNum = 0;
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sInitSelectedActNum = 0;
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sVisibleStars = 0;
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sVisibleStars = 0;
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sActSelectorMenuTimer = 0;
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sActSelectorMenuTimer = 0;
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#ifdef NO_SEGMENTED_MEMORY
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sSelectedActIndex = 0;
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sSelectableStarIndex = 0;
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#endif
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sObtainedStars = save_file_get_course_star_count(gCurrSaveFileNum - 1, gCurrCourseNum - 1);
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sObtainedStars = save_file_get_course_star_count(gCurrSaveFileNum - 1, gCurrCourseNum - 1);
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// Don't count 100 coin star
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// Don't count 100 coin star
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